AI Insights · Timothy · October 2021
Top 5 3D Realistic Games on Android in Lithuania Q3 2021
Explore the performance of the top 5 3D realistic games on the Android platform in Lithuania during Q3 2021, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D realistic games on the Android platform in Lithuania showcased varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
PUBG MOBILE saw a notable fluctuation in its weekly revenue, peaking at approximately $8.5K in mid-July and experiencing a dip to around $5.4K in mid-September before rising again to $7.5K by the end of September. Weekly downloads followed an upward trend, starting from 558 in late June and reaching a peak of 1.6K in mid-September. Active users fluctuated, peaking at 41.7K in late July and settling around 38.8K by the end of the quarter.
Fishing Clash: Sport Simulator experienced a steady increase in weekly revenue, starting at around $1.3K in late June and peaking at approximately $3.4K in early August. Weekly downloads were relatively stable, with a slight decline mid-quarter, and active users showed minor fluctuations, peaking at 1.8K in late June and ending the quarter at around 1.5K.
State of Survival: Zombie War had a mixed performance with weekly revenue peaking at around $3K in late July and mid-August, but experiencing a decline to approximately $1.4K by mid-September. Downloads showed a significant upward trend towards the end of the quarter, reaching 382 in late September. Active users saw a peak of 6.1K in late August and ended the quarter at around 6K.
Call of Duty: Mobile Season 8 displayed relatively stable weekly revenue, hovering around $1.5K throughout the quarter. Downloads showed an upward trend, peaking at 596 in late September. Active users remained steady, peaking at 15.2K in mid-July and ending the quarter at around 14.4K.
Standoff 2 had a diverse performance with weekly revenue peaking at approximately $2.2K in late July and experiencing a decline to around $761 by the end of September. Downloads saw a peak of 1.4K in early August, while active users showed a consistent upward trend, peaking at 18.1K in early August and ending the quarter at around 16.6K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the gaming market in Lithuania. For more detailed analytics and insights, visit Sensor Tower.